In my last blog post, I talked about the ball rendering in Hustle Kings, and how I used a per-pixel ray-cast and pixel coverage value to produce infinitely smooth balls. The pool balls are obviously going to be the primary focal point in any pool game, but it is equally important that the rest of the scene looks just as impressive. There is no point having some parts of your scene look ultra cool if the rest just doesn’t gel together.
Read More Post a comment (3)I remember when screen-shots and trailers for Hustle Kings started circulating back in the summer of 2009, many people were speculating that the pool balls were ray-traced. Of course, the astute out there will have quickly realised this not to be the case, but it got me thinking as to how a bit of thought can make something relatively simple look really ace.
Read More Post a comment (0)We’ve added support to Hustle Kings for the new PlayStation Move controller to be launched in September. This adds a whole extra dimension to the game, and is so much fun! We let NowGamer get a sneak preview, see what they have to say here!
Hey, we’ve been getting some pretty positive reviews of Hustle Kings since it’s release, here are a selection of them:-
- Total PlayStation [8.5/10]
- VideogameUK [8/10]
- Destructoid [8/10]
- CheatCodeCentral [4.5/5]
- Gaming Age [A- : Excellent]
- PushSquare [4/4]
- Thunderbolt [9/10]
- Honest Gamers [8/10]


